Chi Sparks 2014 — “Creating the Difference”
The Hague University of Applied Sciences, The Hague

Creating the Difference

proceedings of Chi Sparks 2014

At the Chi Sparks 2014 conference, researchers and practitioners in the HCI community convene to share and discuss their efforts on researching and developing methods, techniques, products, and services that enable people to have better interactions with systems and other people. The conference is hosted at The Hague University of Applied Sciences, and proudly built upon the previous conferences in Arnhem (2011) and Leiden (2009).

On this page, you can download the full proceedings of the conference (17MB, also available in 5MB) or click through to the separate papers.

Editorial
Creating the Difference
Jos P. van Leeuwen, Pieter Jan Stappers, Maarten H. Lamers, Maarten J.M.R. Thissen
Brand Experience... there's no app for that
Thomas Marzano
Technology Push
Illuminating Shadows: Introducing Shadow Interaction in Spatial Augmented Reality
Marcello Gómez-Maureira, Carolien Teunisse, Hanna Schraffenberger, Fons Verbeek
Auditory Signal Design for Automatic Number Plate Recognition System
Chris Heydra, Reinier Jansen, Rene van Egmond
Presence Mediator: Creating Social Presence through Spatial Positioning of Everyday Objects
Daniel Egerer, Jelle van Dijk
Automated Mobile User Experience Measurement: Combining Movement Tracking with App Usage Logging
Lucas Noldus, Ben Loke, Mike Kelia, Andrew Spink
Where We Live
Family in Focus: On Design and Field Trial of the Dynamic Collage [DC]
Jasper Jeurens, Koen van Turnhout, René Bakker
Creating Better Health Worker - Patient Interaction Using ICT: Design for Applicability and Acceptance
Arthur Bennis, Dick Lenior
Experience Centered Design of Energy Interventions for Shared Student Accommodation
Conor Linehan, Derek Foster, Shaun Lawson, Maureen Schoonheyt, Katrin Heintze
Measuring Social Media Activities of Dutch Museums I: Developing a Social Media Monitor
Thijs Waardenburg, Rogier Brussee, Erik Hekman
The making of 'HomelessSMS'
Ohyoon Kwon, Albert Kivits
User Perspectives
Dynamic Layering Graphical Elements For Graphical Password Schemes
Wouter van Eekelen, John van den Elst, Vassilis-Javed Khan
Persuasive by Design: a model and toolkit for designing evidence-based behavioral interventions
Sander Hermsen, Reint Jan Renes, Jeana Frost
Pointing Task Evaluation of Gestural Interface Interaction in 3D Virtual Environment
Joanna Camargo Coelho, Fons Verbeek
How Turn-Taking Influences the Perception of a Suspect in Police Interviews
Rifca Peters, Merijn Bruijnes, Rieks Op Den Akker
Kids@Play
Wobble: Supporting Social Play through an Open-ended Play Environment
Alice van Beukering, Linda de Valk, Tilde Bekker
BioPong: Adaptive Gaming Using Biofeedback
Dirrik Emmen, Georgios Lampropoulos
Digital Learning Environments and Collaborative Pedagogy: Media Culture 2020
Martyn Thayne, Graham Cooper
The "Kids' Knowledge Base": Connecting Junior Science to Society
Aldo de Moor
Getting It Done
‘Include’, a Toolbox of User Research for Inclusive Design
Hanna Zoon, Anita Cremers, Berry Eggen
Breaking Usability Rules to Enable Reflection
Arnold Quanjer, Maarten Lamers
Ambient and Pervasive Design: HCI Education from UbiComp to Creative Design
Geert de Haan
Building UX Capabilities at a Technology Firm: A shared success story
Jesse Grimes, Anneke van de Langkruis
Concept Plan for User Testing in Scrum
Sirvan Ugur, Swie Oei, Arjen de Bruijn
Music, Intuition, and Interfaces
Dick Rijken, Frank Baldé
Demos & Posters
Giving user-generated content back to the users: Towards data de-centralisation for active content creators
Amy Guy
Make Your Own HCI!
Annika Geurtsen, Bobbie Smulders
Digicoach: a digital coach for self-tracking athletes
Antoine Hogenboom
Iris Intranet: Enhancing the Way People Work
Arthur Turksma, Jos Rouw
ixi-Play, a robot buddy for young children
Bart Dirkx, Ruud van de Aalst
Interactive Visualization of Video Data for Fish Population Monitoring
Emma Beauxis-Aussalet, Lynda Hardman
“Graham (aged 8)” Memory box demo
Graham Cooper
The AffectButton: a Digital Self-report Tool for Emotion
Joost Broekens
ReSearchNow – Playful App for Participation and Engagement in (Design) Education
Marije ten Brink
Gamesourcing Expert Painting Annotations
Myriam C. Traub, Jacco van Ossenbruggen, Jiyin He, Lynda Hardman
The Programming Language as Human Interface
Steven Pemberton
REHAP – Modular and Interactive Rehabilitation Tiles
Victor Donker, Bert Bongers, Panos Markopoulos
09:30 - 09:45
Editorial
Creating the Difference
Jos P. van Leeuwen, Pieter Jan Stappers, Maarten H. Lamers, Maarten J.M.R. Thissen
09:45 - 10:30
Aula
Brand Experience... there's no app for that
Thomas Marzano
11:00 - 12:30
Technology Push
Illuminating Shadows: Introducing Shadow Interaction in Spatial Augmented Reality
Marcello Gómez-Maureira, Carolien Teunisse, Hanna Schraffenberger, Fons Verbeek
Auditory Signal Design for Automatic Number Plate Recognition System
Chris Heydra, Reinier Jansen, Rene van Egmond
Presence Mediator: Creating Social Presence through Spatial Positioning of Everyday Objects
Daniel Egerer, Jelle van Dijk
Automated Mobile User Experience Measurement: Combining Movement Tracking with App Usage Logging
Lucas Noldus, Ben Loke, Mike Kelia, Andrew Spink
11:00 - 12:30
Where We Live
Family in Focus: On Design and Field Trial of the Dynamic Collage [DC]
Jasper Jeurens, Koen van Turnhout, René Bakker
Creating Better Health Worker - Patient Interaction Using ICT: Design for Applicability and Acceptance
Arthur Bennis, Dick Lenior
Experience Centered Design of Energy Interventions for Shared Student Accommodation
Conor Linehan, Derek Foster, Shaun Lawson, Maureen Schoonheyt, Katrin Heintze
Measuring Social Media Activities of Dutch Museums I: Developing a Social Media Monitor
Thijs Waardenburg, Rogier Brussee, Erik Hekman
13:45 - 14:30
Aula
The making of 'HomelessSMS'
Ohyoon Kwon, Albert Kivits
14:30 - 16:00
User Perspectives
Dynamic Layering Graphical Elements For Graphical Password Schemes
Wouter van Eekelen, John van den Elst, Vassilis-Javed Khan
Persuasive by Design: a model and toolkit for designing evidence-based behavioral interventions
Sander Hermsen, Reint Jan Renes, Jeana Frost
Pointing Task Evaluation of Gestural Interface Interaction in 3D Virtual Environment
Joanna Camargo Coelho, Fons Verbeek
How Turn-Taking Influences the Perception of a Suspect in Police Interviews
Rifca Peters, Merijn Bruijnes, Rieks Op Den Akker
14:30 - 16:00
Kids@Play
Wobble: Supporting Social Play through an Open-ended Play Environment
Alice van Beukering, Linda de Valk, Tilde Bekker
BioPong: Adaptive Gaming Using Biofeedback
Dirrik Emmen, Georgios Lampropoulos
Digital Learning Environments and Collaborative Pedagogy: Media Culture 2020
Martyn Thayne, Graham Cooper
The "Kids' Knowledge Base": Connecting Junior Science to Society
Aldo de Moor
14:30 - 16:00
Getting It Done
‘Include’, a Toolbox of User Research for Inclusive Design
Hanna Zoon, Anita Cremers, Berry Eggen
Breaking Usability Rules to Enable Reflection
Arnold Quanjer, Maarten Lamers
Ambient and Pervasive Design: HCI Education from UbiComp to Creative Design
Geert de Haan
Building UX Capabilities at a Technology Firm: A shared success story
Jesse Grimes, Anneke van de Langkruis
Concept Plan for User Testing in Scrum
Sirvan Ugur, Swie Oei, Arjen de Bruijn
16:30 - 17:15
Aula
Music, Intuition, and Interfaces
Dick Rijken, Frank Baldé
18:00 -
Demos & Posters
Giving user-generated content back to the users: Towards data de-centralisation for active content creators
Amy Guy
Make Your Own HCI!
Annika Geurtsen, Bobbie Smulders
Digicoach: a digital coach for self-tracking athletes
Antoine Hogenboom
Iris Intranet: Enhancing the Way People Work
Arthur Turksma, Jos Rouw
ixi-Play, a robot buddy for young children
Bart Dirkx, Ruud van de Aalst
Interactive Visualization of Video Data for Fish Population Monitoring
Emma Beauxis-Aussalet, Lynda Hardman
“Graham (aged 8)” Memory box demo
Graham Cooper
The AffectButton: a Digital Self-report Tool for Emotion
Joost Broekens
ReSearchNow – Playful App for Participation and Engagement in (Design) Education
Marije ten Brink
Gamesourcing Expert Painting Annotations
Myriam C. Traub, Jacco van Ossenbruggen, Jiyin He, Lynda Hardman
The Programming Language as Human Interface
Steven Pemberton
REHAP – Modular and Interactive Rehabilitation Tiles
Victor Donker, Bert Bongers, Panos Markopoulos